![]() ![]() It will explode when it hits Luna or Ying's illusions and not any other deployable.Ĥ. His mortars explode when they hit an enemy or a shield but not deployable walls. His Primary fire shoots a non-charged mortar at a slow speed that has an arc to it as it falls.ģ. He attaches a "clip of mortars" to his barrel and the Kraken shoots them out.Ģ. Takes 2.2 seconds to reload (and for good reason)ġ. He has the a silhouette of the Kraken covering his back to his knees. The Cursed howitzer looks like a mini RPG but with The Kraken atttached to it. He has a Wepon with the name Cursed Howitzer. If you can aim and position well enough, the build means you never need a healer, or need to reload.(Changes were made from the time i had last notes on Dredge, I have underlined the ones i changed.)ġ. ![]() Teleport from a spot you want to return to, it's often best to retreat, you have ten seconds to wait/reposition the portal, then teleport back into the fight. Dismount early to set up a safe retreat, think ahead where you will teleport from - the animation is too clunky to make an emergency escape on the fly. Prioritize Resilience over every other blue card where necessary - his mobility is shit, any CC is a death sentence. ![]() Prioritize Illuminate if Skye is about, otherwise she'll farm you for days. His ult is trash, use it like Damba's ult to clear space/zone, killing anything is just a bonus. ![]() Move back to max out Nimble once red cards are sorted. Wrecker 2 is enough to deal with everything, Caut obv to 3 if needed. As tempted as you'll be to grab Deft Hands, you're better off learning to manage your reload and prioritizing Wrecker and Caut, in that order, situation depending. Nearly always buy Nimble first, just one level, depending on opposition. ![]()
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